2D Game Artist
Mojo Games
Mojo is a fast-growing company specializing in developing exciting hybrid-casual puzzle games. We are looking for a talented 2D Game Artist to help us create games that reach millions of players worldwide. Responsibilities Conceptualizing and designing a wide range of 2D graphics for our games. Collaborating with product and game development teams to create high quality art assets. Contribute to the game’s visual direction, style development, and overall player experience. Understanding production requirements and providing creative art solutions for them. Identifying and following market for the new trends. Integrate AI-assisted tools into the 2D production pipeline to increase efficiency and iteration speed. Proactively explore and implement AI-driven workflows to optimize asset creation and reduce production time. Designing the UI for in-game features ensuring it aligns with art direction and enhance player experience. Creating high-quality 2D animations for characters, UI, and in-game assets Requirements 2+ years of experience. Advanced knowledge of Adobe Design Tools. Strong knowledge of digital painting (anatomy, form, lighting, color etc.) Proficiency in 2D animation software (such as Spine 2D) Ability to multi-task and to adapt easily to change. Hands-on experience with AI-assisted tools is required, with the ability to integrate AI into daily production workflows. Experience working in a collaborative and fast-paced production environment. Proficiency with Unity is a plus.
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